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Dice Games

Simple Dice Games

A collection of easy games that can be played with ordinary six-sided dice, useful when you want quick rules with very little setup.

Players2 or more
Equipment1–5 dice
StyleQuick games

Overview

A collection of easy games that can be played with ordinary six-sided dice, useful when you want quick rules with very little setup.

Objective

Win the selected mini-game by achieving its stated score or result.

What You Need

  • 1–5 dice
  • 2 or more players
  • A clear playing area

Setup

Pick one game before starting and agree on its target score, number of rounds and tie rule.

Simple Dice Games illustrated overview
Simple Dice Games at a glance — a visual guide to the setup and key rules of play.

How to Play

Highest Roll

Each player rolls two dice; highest total wins.

Race to 50

Roll one die and add it to your running total; first to 50 wins.

Double Trouble

Roll two dice; doubles score double the total.

Pig

Keep rolling to build a turn total, or hold to bank it. A 1 loses the turn total.

Scoring / Winning

Use simple running totals. If several mini-games are played as a set, award one match point for each mini-game win.

Worked Example

In Double Trouble, Mia rolls 4 and 4. The dice total is 8, and because it is a double she scores 16 for that round. On the next round she rolls 3 and 5 and scores the normal total of 8.

Strategy Tips

  • For purely random games such as Highest Roll there is no decision strategy; the fun is in quick rounds.
  • In Pig, risk management matters: a larger unbanked turn total gives you more to lose.
  • Shorten targets for children or quick games and lengthen them for a longer session.

Common Mistakes

  • Changing the target or number of rounds partway through.
  • Confusing the temporary turn total in Pig with the banked game score.
  • Not deciding how tied rounds are handled.

Variations & House Rules

Use three dice instead of two, play best-of-five rounds, require an exact target, or create a tournament containing several mini-games. Keep each variation written down so all players use the same rule.

FAQ

Which game is easiest?

Highest Roll has almost no rules and works well as a first dice game.

Which one has decisions?

Pig adds a clear choice between banking points and risking another roll.

Can children practise maths with these games?

Yes. Adding dice and maintaining running totals provides simple arithmetic practice.