Overview
A fast dice game using scoring combinations and repeated rolls to build a turn score.
Objective
Be the first player to reach the agreed target score.
What You Need
- 5 dice
- 2 or more players
- A clear playing area
Setup
Choose a target score and agree on the scoring combinations before play.

How to Play
- Roll all five dice.
- Set aside any scoring dice.
- Roll the remaining dice, normally with up to three rolls in total.
- Add scoring dice to the turn total.
- If a roll produces no score under the agreed rules, the turn points are lost.
- Bank the completed turn total and pass the dice.
Scoring / Winning
Use the scoring combinations agreed before the game and keep a running total for each player.
Worked Example
Follow one complete turn using the steps above, keeping the agreed scoring and turn rules visible until everyone is comfortable with the game.
Strategy Tips
Keep the scoring rules visible because versions of games called Mexico can differ. This CS17 page uses the scoring-combination version shown in its guide.
- Keep the rules consistent for the whole game.
- Track the current score or game state before the next roll.
Common Mistakes
- Changing the agreed rules during play.
- Forgetting which dice or values have already been kept.
- Not deciding how ties are handled before the game starts.
Variations & House Rules
Traditional dice games often have family and regional variations. Agree on the version before the first roll and use it consistently.
FAQ
How many rolls are allowed?
Use the limit agreed before play; this guide uses up to three rolls in a turn.
What if a roll does not score?
Under this version, the unbanked turn points are lost.
Score Card
Open the CS17 fillable Mexico Dice Score Sheet to enter player names and scores on screen, then print it or save it as a PDF.